Logbook
The scripts behind PhuzzyBond's videos, written up to read: family-friendly gaming, Sea of Thieves, and the thinking behind the streams.
Sea of Thieves Isn't Empty. Everyone's Just Somewhere Else.
Why does the sea feel empty? Where did everyone go? Well, there are ships on every server. Players haven't left; they just don't run into each other anymore.
When a Game Gets Solved: Surviving the Sea of Thieves Meta
Sea of Thieves isn't dying—it's just solved. When players optimize the fun out of a sandbox, the skill floor becomes a wall for casuals. Here’s why the meta rules the waves, how we lost the magic of not knowing, and how to occasionally steal it back.
What Activision’s Playbook Means for Rare and Sea of Thieves
Rare now reports to Activision, sparking fears of the "Call of Duty mines." Exploring Activision’s historic playbook of Milk, Mine, and Remake (MMR), here are the three possible futures for Sea of Thieves and the warning signs to watch for.